When I started working as a Graphic Designer (many moons ago), you was expected to get your hands dirty regardless of the job. There wasn’t such a thing as a specialist, every day you were kept on your toes by facing multiple challenges, whether it was creating the layout for an interactive kiosk or designing the label for a bottle cap. As a designer you had to have solid core skills such as a keen eye for detail and composition as well as a good knowledge of colour and typography. You had to be battle-ready and possess a great sense of humour…

BRANDING & IDENTITY | Branding and stationery for Manuel Mesones Imaginarium
MARKETING MATERIAL | Poster illustration & design + logo for Outliers book series
LOGO DESIGN | Logo design and business card for Spritekin
BOOK COVER | Logo design, book cover and internal illustrations for Far Worlds anthology
ILLUSTRATION | Character design and concept art for Fallen Thalantea (mobile phone game)
MAGAZINE DESIGN | Layout design for Richard Kendall’s House to Home
ADVERTISING | Adverts I created for The Yorkshire Post Magazine
EXHIBITION & POS | Display stands and vehicle livery for The Scotsman
PHOTO RETOUCHING | Restored an old, sentimental, photograph for a client

Fast forwarding 20 years (I started young!) my working ethos remains the same. There is nothing wrong with being a specialist, I have a passion for illustration myself. But when it comes to design, I’m a problem solver, ready to jump where the action is.